There is no contract address. Any CA you see right now is fake — including in replies, DMs, group chats and “early access” links. When it is real it appears in the bar at the top of this page and on @BattleAimFun — the only official account — and nowhere else first. Nobody from BattleAim will ever DM you an address.
Continue Playing
Continue duelHow it works
Four steps · about 90 seconds a matchQueue
Press Play. You are matched with another human, never a bot. Keep browsing while you wait — the search follows you.
Both accept
Ten seconds to confirm. Nothing loads until you are both there, so nobody sits alone in an empty arena.
Same arena
One seed from the server builds an identical map on both machines. Same layout, same spawns, same weapon, opposite ends.
First to three
75 seconds a round. The server validates every hit by rewinding to what you actually saw. Win and your rating moves.
Patch notes
Build 0.4 · performance and 1v1 correctnessLoad time cut 6x
The duel arena replaced the procedural town. World build went from 1,515 ms to 37 ms — 836 triangles, 3 draw calls. Engine init is now about 2.5 s, down from 14.6 s.
No more freezes
The stutter was never frame rate — it was a queue of shader compiles, up to 30 landing on a single frame. Character materials went from 4,951 ms to 91 ms by baking one soldier instead of three.
1v1 aim fixed
Your opponent was drawn facing exactly backwards: the player and character systems disagreed about which way yaw 0 points, by 180 degrees. You aimed at them, they saw you aim away.
Smoother opponents
Position updates raised from 20 to 50 per second, so a strafing target reads as motion instead of steps. Interpolation buffer is now five snapshots deep — smoother and more tolerant of a late packet.
Who has the best aim on Solana?
Pure aim. No loadout advantage, no pay-to-win, no skin making you shoot straighter. Same map, same spawns, same conditions — the only variable is you.
Game Modes
5 modesLive Matches
—Top Aim
Full leaderboardUpcoming Events
Funded by the treasuryLeaderboard
Ranked on rating, then winsMatch History
Your duelsEvents
Funded by the treasuryTournaments are funded from the duel fee, so the first one is scheduled once staked duels settle on mainnet. Weekly 1v1 brackets are the format.